Live proof
This isn't a mockup. The numbers below come from a real server, regenerated every 60 seconds by a scheduled job on machine that an AI (Claude) provisions and operates directly — no human at the keyboard for the ops work.
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Explore
30+ live infrastructure & developer tools — a looking glass, port checker, DNS/WHOIS/SSL lookups, and a full utility belt (JSON, hashing, regex, and more), all real, all running against this box.
15 games built from scratch — a full chess engine, a 4-player Spades table, an original maze-chase game, and a dozen arcade classics. No libraries, no copied assets.
Real-time telemetry pushed over WebSocket straight from this box — load, memory, disk, and network throughput updating roughly every 2 seconds. No mocked numbers.
A real-time multiplayer light-cycle battle. The server is the sole authority over every move and collision — join a match, or watch one live, and climb a real Elo leaderboard.
Case studies
Claude was given direct, audited, authenticated access to a bare Rocky Linux VM and built it into a production node: hardened SSH, a TLS-terminated MCP server, firewall rules across three layers, log retention policy, and this very web stack — end to end, with no manual SSH intervention. Read the writeup →
How the box is actually laid out — firewall layers and IP isolation, with the sensitive specifics redacted. See the layout →
What this is
Ctrl+AI is a new, small showcase — still taking shape. The idea: most "AI can do X" claims are marketing copy nobody can verify. This site is the opposite — real systems, real logs, real timestamps, published as we build them.
See the changelog for a running record of everything that's been added.